WanderWorth

Redesigning the Currency Exchange Experience

Built a Figma mobile prototype to help travelers convert currency. A UX experiment in research, testing, and visual refinement—highly transferable to building intuitive data stories.


Project Links

Case Study

High-fidelity Prototype

Low-fidelity Prototype


A rare non-data project, but hugely relevant. I spoke with travelers, refined the user flow through rapid tests, and focused the design on simplicity. It reinforced how UX principles—empathy, cognitive load reduction, clear visual guidance—are the same ones I rely on for dashboards and data-communication tools. It nudged me to run usability tests on my analytics work. And Figma's a fun toy.

Project Overview

This project turned live currency rates into a fast, trustworthy decision tool. I designed a componentized Figma prototype and grounded it in user feedback gathered through semi-structured interviews and a short survey. Usability testing revealed that travelers weren't just looking for quick conversion; they needed confidence. That insight guided refinements: a clear conversion CTA, cleaner hierarchy, and better accessibility.

The final interface combines real-time conversion with location-aware suggestions, revealing only what’s relevant at the moment of decision. By applying hierarchy, contrast, spacing, and progressive disclosure, the design minimizes mental load and enhances clarity.

Even as a UX prototype, this work illustrates how user research, interaction design, and visual simplicity directly translate into effective dashboards, data storytelling, and insight delivery.


Gallery



High-fidelity mobile travel app mockup featuring refined layout, visual hierarchy, and interactive elements for booking currency exchange services. High-fidelity prototype: tested on users to refine layout, micro‑interactions, and trust cues before developer handoff.

Low-fidelity connected wireframes showing early navigation flow and task steps for a currency exchange travel app. Low-fidelity prototype: wireframes connected for early usability testing to validate flow and basic functionality.

User persona document for Daniel Reyes, a frequent traveler with defined goals, frustrations, and accessibility considerations related to currency tools. Persona: a hypothetical frequent traveler used to shape task flows and accessibility needs.

References

No external dataset. The project was completed as part of the Google UX Design Professional Certificate.